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package gridworld_v5;

/**
 *
 * @author Jonah
 */
public class GameVariables implements Cloneable {
    public double InitialTurnTime = 750;
    public double DirectorChangePercentage = 0.5;
    public double DirectorTurnTime = 250;
    public double Bug_TurnTime = 500;
    public double Bug_Lifespan = 10000;
    public double Bug_HungerSpan = 1000;
    public double Bug_ReproductionThreshHold  = 10000;
    public double Bug_ReproductionCost = 3500;
    public double Bug_ReproductionChance = 0.1;
    public double Critter_Lifespan = 12000L ;
    public double Critter_ReproductionThreshHold = 12000;
    public double Critter_ReproductionCost = 5000;
    public double Critter_ReproductionChance = 0.1;
    public double Flower_Lifespan = 16000;
    public double Flower_ReproductionChance = 0.06;
    
    public int Columns = 6;
    public int Rows = 6;
    public int pixels = 64;
    public int Bugs = 5;
    public int Critters = 5;
    public int Flowers = 5;
    public int Rocks = 5;
}
